After changing the exposure on the skydome and directional lights in the scene, I noticed that I had been using the intensity to increase the light. This was making the scene seem dull. To make the scene look as though it had clouds and a clear blue sky in the distance, I applied a ramp onto the skydome and modelled the clouds so that they felt more real within the scene.
I think you need to get some 'scribble tiles' on those roofs, Sam - they're looking 'unfinished' in a way everything else in your world isn't. What do you think?
ReplyDeleteI agree, I'll get onto adding those now :)
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