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Monday 10 July 2017
Maya Tutorials | Pipeline 1 | Skinning | Parts 3-7
Part 3 - Binding & Weight Grouping the Mesh
Part 4 - Blending The Upper Body
Part 5 - Blending the Lower Body
Part 6 - Adding Pose Space Deformers (Corrective Blend Shapes) Upper Body
Part 7 - Adding Pose Space Deformers (Corrective Blend Shapes) Lower Body
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