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Showing posts with label Character. Show all posts
Showing posts with label Character. Show all posts
Tuesday, 13 December 2016
Monday, 7 November 2016
Sunday, 6 November 2016
Friday, 28 October 2016
Wednesday, 20 April 2016
Fantastic Voyage | Textured Hero Cells
Saturday, 16 April 2016
Fantastic Voyage | Hero Models | Pipeline (Except texturing)
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| Clay Macrophage |
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| UV Macrophage |
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| Ambient Occlusion Macrophage |
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| Wire Frame Macrophage |
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| Clay Killer T and Helper T Cells |
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| UV Killer T and Helper T Cells |
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| Ambient Occlusion Killer T and Helper T C ells |
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| Wire Frame Killer T and Helper T Cells |
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| Clay B Cell |
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| UV B Cell |
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| Ambient Occlusion B Cell |
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| Wire Frame B Cell |
For every cell other than the Macrophage the characters faces will be placed on top as a 2d layers that comes in via texturing. The idea is that there will be many different face textures for each cell to match their expressions. Another thing is that the B cell has a straight cylinder as a body as i aim to change the body shape after texturing to ensure that the textures work properly on the changed shape.
Friday, 12 February 2016
Monday, 1 February 2016
Wednesday, 27 January 2016
Tuesday, 19 January 2016
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