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Thursday, 15 October 2015

Invisible Cities | Interior Concept Design Ideas


The above image is a little experiment i did after receiving my OGR feedback from Phil. The main idea is revolving around the fact that the residents of Baucis look down upon the ground below, therefore they would need some sort of Map/Globe room as the main hub for viewing the ground below. I would like to take the idea that the Map/Globe room is the main building of Baucis and that all of the other spyglasses, telescopes and other structures/ Buildings are built around it. I think it's also worth considering the map/globe room as one of my final concept drawings as the interior shot. 



This is another interior shot of a structure that is designed for hydroponics, the idea of hydroponics was given to me when i hadn't thought of a way of how the residents of Baucis would eat. So hydroponics to me was a good idea as it is a sustainable source of food. Next i would like to explore into what sort of food they eat, what they drink and how that is obtained. 


Wednesday, 14 October 2015

Maya Tutorial #4 | UV Layouts

For a while i struggled to complete this task as when i was trying to cut the shape and move it in a shell format it wouldn't because soft rendering as still on. After turning this setting off i found the tutorial very good and very easy to get to grips with.

Tuesday, 13 October 2015

OGR Feedback | Next Steps | Baucis | Telescopes & Food

For Baucis it was recommended that i looked into better ways for the residents to view the world below them. I was given a few example images to spark some inspiration for telescopes, spyglasses and binoculars. I am aware that the images of telescopes are very vintage looking, but to make them match up to my idea for Baucis i plan to add some other shapes onto them and experiment with the core structure to hopefully make a few telescopes that have a very science-fiction feel to them. In order to give this feeling color wise i want to be able to make the telescopes out of silvery colors and some green aspects too.

In terms of food i have followed the idea given to me and gone down the route of implying that the residents of Baucis use hydroponics in order to eat. Although it is possible for the residents to live off of vegetation i would like to explore into the idea of the residents catching any flying animal and using them as food, things like geese, eagles maybe even some pigeons.

Monday, 12 October 2015

Photoshop | 1, 2 and 3 point perspective exercises




Flash Animation | Morphing Experiment

On Friday we were assigned the task of creating a self-portrait which morphed into a vegetable of our choice and then into an animal of our choice. The vegetable i chose was a carrot and the animal was a dog. There was many problems that i encountered when making this animation, the first being that the computer wasn't being that responsive and therefore the graphics tablet wasn't working to it's full potential. But despite these issues i still managed to finish my animation enough to be viewable. I do however want to go back onto flash and re-create this animation because i do like it, but feel like it definitely can be better.

Sunday, 11 October 2015

Illustrator | Logo Design Practice

On Friday as a class we learned some of the basics for Adobe Illustrator. The reason for this is so that we could design ourselves a personal logo, but in this lesson we learnt how to create a banner, create something a duplicate it on a pivot point and how to place shapes together and trim away anything that is un-needed. I really do like my overall practice logo (Far Right), but i would like to put the skills i have learnt to greater use and maybe create a logo that looks more aestectically pleasing to the eye and something that represents me more as an individual and shows who i am as an aspiring animator instead.

Zoetrope Animation | Rocket Ship

When given a mini zoetrope to use, our task was to create a 12-frame animation that would work in a loop on the zoetrope. As seen in the video i have made a rocket ship that takes off from the ground and rises until it disappears from view. I do like the way it turned out, although with the rocket ship i could have re-worked the wings a little to try maintain the same shape throughout.