Sunday, 2 July 2017

@Alan X-Normal Troubles | Games Asset Tutorial

I've recently started adding Occlusion Maps to the bridge model within Maya. The unfortunate problem is that when I bake the maps in XNormal, it becomes a white map with hardly anything that is needed on it. The example is below.

I've tried many different settings to try make the maps appear as they should. Nothing seems to be working. Should I bake out the occlusion maps in Maya or am i missing something in X Normal?

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