Monday, 10 July 2017

Maya Tutorials | Pipeline 1 | Skinning | Parts 3-7


Part 3 - Binding & Weight Grouping the Mesh

Part 4 - Blending The Upper Body


Part 5 - Blending the Lower Body


Part 6 - Adding Pose Space Deformers (Corrective Blend Shapes) Upper Body




Part 7 - Adding Pose Space Deformers (Corrective Blend Shapes) Lower Body

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